Working in the field of media art with background in engineering and philosophy, Pavel Karafiát is a one of a kind! A digital designer and software developer, based in the Czech Republic, Pavel is constantly bridging the gap between computation, interaction and aesthetics. Being Multidisciplinary and what he describes as ‘anti-disciplinary’ are important principles to Pavel. For several years he has worked with software tool “VVVV” creating real-time 3D graphics, projected light and interactive installations.
For Splice Festival, His project LANDSCAPE presents a real-time artificial world, a digital terrain created by code, mixing together several complex geometries, procedural objects and shapes which emerge during the creative process. The dream-like terrains you see are imaginative and ambient geometric abstractions where non-photorealistic renderings enhance the whole project’s unique aesthetic. LANDSCAPE is coded in VVVV using DX11.
Pavel’s work has been exhibited internationally, including at Brazil’s digital arts festival File in São Paulo, Patchlab in Poland and Enter in the Czech Republic. He’s also part of the Lunchmeat audiovisual label in Prague and regularly collaborates with other artists, including Spanish visual artist Bego Santiago and Czech choreographer and dancer Tereza Kerle.